Caste & Reputation System
Iteration 1.0 started officially on 26/07/2020
Iteration 1.1 released on 20/08/2020
Every single recruit will start of as an "Initiate", a beginner caste.
Initiates are able to decide if they want to continue the path of a Gorn
warrior (warfare), technologist (research) or laborer (mining and
crafting) and their experience within the guild will be gamified with the use of a rewarding reputation point system as well as $GORN Social Money. Every initiate will essentialy have the opportunity to ascend the Gorn hierarchy ladder or earn rewards and titles by convincing the council with following quests, activities and behaviour:
Guild Reputation Quests that let you earn $GORN Social Money
• Be an Fleet Commander of a mining or PVE fleet (OP success will grant additional honor points)
• Destroy a war/bounty target (PVP) and make a screenshot of his capsule immediately after destroying his vessel. Submit the evidence to
Councillor Ryu the Dark via DM
• Other merits where you can provide evidence you did something honorable
for the Gorn Hegemony (Rescuing a member in Fringe, rescuing and giving back the cargo of a destroyed member in Fringe etc.)
II) Errands of the Family:
• Harmonize with the Gorn Hegomony by adapting to our role-play writing or attitude (write an lore entry for our blog)
• Help out a fellow guild member, for example by lending him tools or ships to accelerate his growth
• Participate in Gorn guild fleets for PVE, mining or PVP
• Provide crafting services to guild members and have your services listed under #guild-crafting in the Gorn Discord server
III) Duty of Service:
• Participate in a CTA fleet (Call to Arms Fleet)
• Participate in Alliance fleets for PVP or mining
•Finding a trilite vein/node in Core or Fringe and sharing it in #guild-chat, #daily-ore-recon, #mining-intel
• Collect mining intel in a system and DM it to Ryu the Dark in Discord (ore survey, NPC specs)
• Selling ores to the guild (DM Ryu for more infos)
• Provide a blog post with content (any topic as long it fits into the
blog style and context, such as tutorials about CSC) (contact Ryu the Dark for guidance)
IV) Belief in Faith:
• Make a donation of any type to the Gorn Hegemony and document it (1$ value would equate 1 Faith point)
• Provide the Gorn Hegemony with a faithful contribution in terms of
bringing new initiates that sign up in with the Gorn Hegemony referral
link for CSC
Commemorative Titles of the Gorn Hegemony
Titles attainable by members of the Gorn Hegemony
- Initiate - Initiates are in the lower class and follow orders of their superiors; they are the fighters. Their weapon of choice is the Ravager, which is an automatic ballistic rifle. Initiates always move in squads, and their total mindset on fighting makes them highly dangerous. Initiates can run on all four legs, but in this fighting position they stand roughly four feet tall. At full height they would be more than six feet.
- Laborer - The working class of the Gorn dedicated to industrial developments, commerce and logistics. Laborer have intricate knowledge of manufacturing and mining.
- Technologist - The researchers caste of the Gorn, known for their distinct genetic divergence into smaller physical reptilians with genetically enhanced neural throughput. Most Gorn technologists use cyber-genetic implants to augment intelligence and memory capabilities. Technologist usually research and master blueprints of military and industrial technology.
- Saur
- An Initate that was promoted due to his activity and participation in the guild. Saurs have access to Premium Airdrops in the Discord server.
- Trader -In order to become a trader and have access to Gorn trading tools, discussions and ressources one has to hold $GORN
- Lieutenant - these command the Initiate squads. Saurs with at least 500 $GORN and a Chatbot level of 10 or highe can be promoted to Lieutenants.
- Warrior - The Warrior is the next evolution step above the Gorn Initiate, but still closely resembles a wild animal/beast when in combat. Equipped with basic armor, the genetically enhanced Warrior is intelligent enough to operate weaponry such as the Pillager and the Arc Driver.
- Squad Leader - controls squadrons of Initiates and Warrior. He possesses the ability to cloak.
- Squad Leader STAEK
- Ambassador - diplomats of the Gorn with a vast expertise in communication and negotiation.
- Ambassador PVSVNG
- Shipcrafter - bring this Gorn a pile of ore and he will make it fly.
- Shipcrafter Luksm
- Sentinel - these are similar to the Commander. Nine feet tall and the most vicious, largest and strongest of the Gorn. They use the Arc Driver, the most powerful Gorn weapon for ground combat.
- Guardian - The Gorn Guardian is considered the "royal guard" of the Gorn and carries a large energy axe, dealing medium damage with a swiping attack. The Guardian is equivalent to the Warrior in health, but also has the ability to generate a shield from his energy axe. Guardians are more evolved than the Initiate and Warrior, spending more time standing upright on their hind legs. Although they tend to slouch down while moving, Guardian attacks are made from an upright stance.
- Trader - a savvy trader and digital asset analyst that is capable of understanding market dynamics, supply, demand and basic technical analysis of price history. A bright head with advanced predictive capabilities related to assets in the CSC universe
- Master Builder - Exceptional crafters and archtiects of the Gorn are promoted to Master Builders. They are true craftsman and talented engineers in ship building and module crafting
- Master Builder Worsler
- Priest - keepers of the lineage and achievements of the King and their nation. These Gorn are believed to be protected by the Mistress of Fertility for they are nobles and spiritually pure. Those hereditary families that have a large number of blue-yellow scaled Gorn are considered blessed with a symbol of Gorn strength.
- Scout - Scouts are the long-range specialists. Scouts do not take cover, but have two unique abilities key to their success as the silent killers of the Gorn army: Scouts can walk on walls and have the ability to camouflage so they blend in with their background.
- Scout Copycat
- Mining Director - Mining Directors are in charge of mining operations in Fringe and carebears.
- Mining Director Rohas
- Weapon Specialist - A savvy weapon engineer, focused on plasma and energy weaponry
- SCHMUCKLES
- Brute - The Brute is one of the fiercest, most dangerous Gorn in close quarters. Big and heavily armored, Brutes aren't evolved enough to use weapons, resorting to their natural weapons of claws and charging attacks to devastate their enemies. Brutes charge through cover, destroying it and sending anyone behind that cover flying backward. The Brute has a large amount of hit points and is most heavily armored in the front.
- Champion - An ferocious eight foot mutated Gorn. The Champion is bigger and burlier than the average Gorn due to his rare birth defects.
- Rusher - The Gorn Rusher is the least evolved of the “intelligent” Gorn. They don't use weapons and move on all fours, making them very fast and agile. Rushers charge directly at enemies, leaping into the air and dragging them to the ground to bite and claw them to death.
- Commander - is the most tactically able. Uses venom to make enemies fight each other for amusement. The position of Commander is rewarded by the Council based on merit and achievement.
- Director of Logistics - Management in Supply-chain, Logistics
- Director of Trade - Management in Trade, Commerce, Marketing
- Director of Faith - Management in Recruiting and Knowledge Foundation
- First Myrmidon (General) - They are the highest ranked Generals and bring an overwhelming repertoire of melee capabilities as well as tactical combat understanding to the field.
- Councillor of Faith (Ancient Knowledge, Gorn Philosophy & Mysteries)
- Ryu the Dark
- Councillor of Science (Technology & Biotic Science)
- Councillor of Mining
- Councillor of Technology
- Crypto Space Commander Alpha 1
- Councillor of Intelligence (Gorn Intelligence & Expansion and Diplomacy)
- Councillor of Summoning (Marketing and Management)
- Councillor of Synths (Robotics)
- Freelan
- Councillor of Trust (Banking and Management)
- Councillor of Commerce (Production, Logisitics & Justice)
- Vision
- Councillor of Peace (Defense of the Hegemony & Diplomacy)
- Lexieduss
(Screenshot is from the game Star Trek: Online)